It must have been around 2014.
Probably around the time I got my first iPhone. I like small, fast games which can be played in just a few minutes as a “pause” in between. There are quite a few games like that for the iOS (and probably other OS for smartphones as well).
This one I played a lot – and after some playing of it the thought occured to me that one could probably do a version of this game on my favourite console – the vectrex.
This blog is my story of how Release made it to the vectrex!